MercElite
2

Rammus Build Jungle 10.4

the Armordillo • Platinum+

3.1%

Pick Rate

51.7%

Win Rate

2.8%

Ban Rate

132k

Matches

Strong against

56.9%

3,449

56.6%

3,062

54.6%

1,715

54.5%

2,258

54.3%

3,022

Weak against

42.3%

2,956

44.5%

2,299

47.4%

3,546

47.5%

7,825

48.4%

4,068

Summoner Spells

51.7%

128,016 Matches

Starter Items

51.8%

126,712 Matches

Core Items

55.7%

21,132 Matches

Late Game Items

67.2%

60.2%

65.4%

Spell Skill Priority

Q
E
W

58.1%

41,263 Matches

2

Q

4

Q

5

Q

7

Q

9

Q

 
1

W

14

W

15

W

17

W

18

W

 
3

E

8

E

10

E

12

E

13

E

 
6

R

11

R

16

R

 

lolvvv Rammus Runes

Resolve

0%
Grasp of the Undying
100%
Aftershock
0%
Guardian
0%
Demolish
100%
Font of Life
0%
Shield Bash
100%
Conditioning
0%
Second Wind
0%
Bone Plating
100%
Overgrowth
0%
Revitalize
0%
Unflinching

Sorcery

0%
Nullifying Orb
0%
Manaflow Band
100%
Nimbus Cloak
0%
Transcendence
100%
Celerity
0%
Absolute Focus
0%
Scorch
0%
Waterwalking
0%
Gathering Storm
Offense0%
Offense0%
Defense0%
Offense100%
Flex100%
Flex100%
Offense0%
Flex0%
Flex0%

opgg Rammus Runes

Highest Pick Rate

41.0%

Resolve

Precision

Offense
Offense
Defense
Offense
Flex
Flex
Offense
Flex
Flex

Highest Win Rate

54.7%

Resolve

Precision

Offense
Offense
Defense
Offense
Flex
Flex
Offense
Flex
Flex

Ally Tips

Powerball can be used as an effective escape mechanism.

Using taunt on a champion by your tower can cause the tower to attack your enemy.

Tremors and Defensive Ball Curl can be used late in the game to obliterate towers. If you're bogged down in a team fight, it is often valuable to break off and attack the buildings.

Enemy Tips

Pay particular attention to when his Defensive Ball Curl is off. "Rammus Build Jungle 10.4" has much lower stats than a normal tank when he's out of the stance.

"Rammus Build Jungle 10.4" often stacks high Armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl.