MercElite
5

Skarner Build Jungle 10.4

the Crystal Vanguard • Platinum+

0.6%

Pick Rate

50.5%

Win Rate

0.1%

Ban Rate

26k

Matches

Strong against

49.9%

1,504

49.8%

845

49.8%

782

49.5%

311

48.8%

398

Weak against

42.2%

380

42.4%

496

43.3%

775

43.4%

260

45.0%

810

Summoner Spells

50.5%

25,144 Matches

Starter Items

50.5%

21,359 Matches

Core Items

55.7%

1,809 Matches

Late Game Items

62.0%

68.8%

69.6%

Spell Skill Priority

E
W
Q

54.8%

3,666 Matches

1

Q

14

Q

15

Q

17

Q

18

Q

 
3

W

8

W

10

W

12

W

13

W

 
2

E

4

E

5

E

7

E

9

E

 
6

R

11

R

16

R

 

lolvvv Skarner Runes

Domination

0%
Electrocute
100%
Predator
0%
Dark Harvest
0%
Hail of Blades
100%
Cheap Shot
0%
Taste of Blood
0%
Sudden Impact
100%
Zombie Ward
0%
Ghost Poro
0%
Eyeball Collection
0%
Ravenous Hunter
89%
Ingenious Hunter
11%
Relentless Hunter
0%
Ultimate Hunter

Precision

0%
Overheal
100%
Triumph
0%
Presence of Mind
5%
Legend: Alacrity
95%
Legend: Tenacity
0%
Legend: Bloodline
0%
Coup de Grace
0%
Cut Down
0%
Last Stand
Offense0%
Offense100%
Defense0%
Offense100%
Flex0%
Flex100%
Offense0%
Flex0%
Flex0%

opgg Skarner Runes

Highest Pick Rate

7.0%

Precision

Inspiration

Offense
Offense
Defense
Offense
Flex
Flex
Offense
Flex
Flex

Highest Win Rate

65.4%

Domination

Sorcery

Offense
Offense
Defense
Offense
Flex
Flex
Offense
Flex
Flex

Ally Tips

Basic attacks reduce the cooldown of Crystal Slash. Use them as often as possible for maximum damage.

Capturing Crystal Spires before attempting neutral objectives or team fights around them improves "Skarner Build Jungle 10.4"'s performance in said fights dramatically.

Impale is extremely powerful when you use it to position an enemy so your allies can attack them.

Enemy Tips

"Skarner Build Jungle 10.4" can't harm you very much outside of short range, so stay away from him!

"Skarner Build Jungle 10.4"'s Movement Speed is increased as long as his shield, Crystalline Exoskeleton, persists. Attack him to lower his speed.

"Skarner Build Jungle 10.4" is especially dangerous when inside Crystal Spire zones his team controls. Try to capture them ahead of time if a fight may break out around them.