Diana
D

Diana Build / Runes

Scorn of the Moon • Platinum+
TOPJUNGLEMIDDLEADCARRYSUPPORT
Best Diana Build on Jungle for patch 14.14. Find the Diana Runes you are looking for!
5.6%
Pick Rate
50.4%
Win Rate
3.1%
Ban Rate
217,953
Matches

Strong against

Rengar
43.5%
2,248
Nidalee
43.8%
5,033
Gragas
44.7%
2,313
Zyra
45.5%
2,353
Karthus
47.7%
2,491

Weak against

Briar
53.4%
5,413
Shyvana
53.3%
9,240
Nocturne
52.9%
9,735
Warwick
52.8%
7,058
Master Yi
52.8%
8,728

Summoner Spells

FlashSmite
50.4%
214,144 Matches

Starter Items

Scorchclaw Pup
Health Potion
50.5%
99,668 Matches

Core Items

Nashor's ToothSorcerer's ShoesLich Bane
52.2%
52,309 Matches

Late Game Items

Zhonya's Hourglass
Rabadon's Deathcap
Void Staff
55%62.6%59.4%

Spell Skill Priority

Crescent Strike
Q
Pale Cascade
W
Lunar Rush
E
52%
120,346 Matches
Crescent Strike
Q
1
4
5
7
9
Pale Cascade
W
2
8
10
12
13
Lunar Rush
E
3
14
15
Moonfall
R
6
11

Diana Runes

PrecisionPrecision
Press the Attack
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
InspirationInspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adapative Force
Attack Speed
Ability Haste
Adapative Force
Move Speed
Health Scaling
Base Health
Tenacity and Slow Resist
Health Scaling

lolvvv Diana Runes

Diana Runes
PrecisionPrecision
Press the Attack
0%
Fleet Footwork
0%
Conqueror
100%
Absorb Life
0%
Triumph
100%
Presence of Mind
0%
Legend: Alacrity
79%
Legend: Haste
21%
Legend: Bloodline
0%
Coup de Grace
47%
Cut Down
42%
Last Stand
12%
InspirationInspiration
Hextech Flashtraption
0%
Magical Footwear
>99%
Cash Back
<1%
Triple Tonic
0%
Time Warp Tonic
0%
Biscuit Delivery
0%
Cosmic Insight
>99%
Approach Velocity
0%
Jack Of All Trades
<1%
Adapative Force
<1%
Attack Speed
98%
Ability Haste
0%
Adapative Force
99%
Move Speed
0%
Health Scaling
0%
Base Health
18%
Tenacity and Slow Resist
1%
Health Scaling
83%

Lore

Ally Tips

Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.

Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.

Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Enemy Tips

Dodge Crescent Strike, or move to safety if you are affected by Moonlight.

Pale Cascade orbs only last a few seconds. Avoid Diana Runes and engage her after the shield dissipates.

Diana Runes can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

Bearing her crescent moonblade, Diana Runes fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana Runes is no longer wholly human, and struggles to understand her power and purpose in this world.